RegionKit
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RegionKit is a commonly used library for region makers, containing ready room effects, objects and code useful for making regions and supporting content.
Source, guides, full feature list, and releases can be found here
Features
- Several bugfixes for vanilla objects/effects
- Adds custom arena management through text files in subfolders of
/Levels/
- Carries a copy of Placed Objects Manager and ExtendedGates frameworks by Henpemaz
- A generic particle system and a simple framework for adding custom
- Asset-driven custom echo inserter
- Implements all objects from The Mast, Aether Ridge, Arid Barrens, and Flooded Assembly, superseding their standalone DLL files for the first 3
- Contains several misc objects and effects
Installation and usage
Installed as any other BepInEx plugin. Depends on EnumExtender and Custom Region Support. Has autoupdate support.